Traits
Non-Feline Ears/Tail
"Improvise, adapt, and overcome the feline norm."
This trait allows your character to have non-feline ears and/or tail.
FUNCTIONALITY:
- n/a
COLOR(S):
- Non-Feline Ears/Tail can be any color and pattern.
SHAPE & SIZE:
- Non-Feline Ears/Tail must be in the general shape of the creature it is based on.
- Non-Feline Ears/Tail can be based on real and mythical creatures.
- Non-Feline Ears/Tail do not need to match creatures.
QUANTITY:
- This trait can stack.
- Non-Feline Ears/Tail can be applied to as many ears and/or tails your character has.
- Non-Feline Ears/Tail has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Non-Feline Ears/Tail cannot be based on humans, inanimate objects, or bacteria.
- Non-Feline Ears/Tail cannot be tailess.
- Non-Feline Ears/Tail cannot be earless, as this spoofs the existing trait No Ears.
- Non-Feline Ears/Tail allows an Aerolin's tail activator to deviate slightly from their class shape, however, it still must be recognizable.
- Non-Feline Ears/Tail allows an Aerolin's ear activator to deviate slightly from their base shape, however, it still must be recognizable.
COMPATIBLE WITH: Aerolin
Animated Wings
"Watch your wing here."
This trait allows your character to animate their wing summons.
FUNCTIONALITY:
- This trait is considered a wing summon effect trait.
- This trait can allow your character to have wing summons that have "sentience" and make sounds.
- This trait can be toggled on or off.
COLOR(S):
- Animated Wings must be system colored.
SHAPE & SIZE:
- Animted Wings can be any shape.
- Animted Wings must be roughly the size of the original summon size or smaller.
QUANTITY:
- Animted Wings can be applied to as many summons your character has.
- Animted Wings has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Animated Wings cannot be weapons unless combined with Weapon Summon, which allows for not only weapons but ranged weapons (except guns).
- Animated Wings cannot stray too far away from their original wing summon location unless combined with Hologram Summons.
- Animated Wings cannot create just mouths on the Epic and Null classes, as this spoofs the existing trait Tailmouth.
COMPATIBLE WITH: Aerolin
Halo
"Your own personal ring light."
This trait adds halos to your character.
FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait can be toggled on or off.
COLOR(S):
- Halo must be system colored.
SHAPE & SIZE:
- Halo can be any shape.
- Halo must be roughly circular in shape and have a "hollow" inner space.
- Halo may be anywhere on the body.
QUANTITY:
- This trait can stack.
- Halo grants 3 instances per trait used.
LIMITATIONS & RESTRICTIONS:
- Halo cannot have inner details unless combined with Wing Markings.
COMPATIBLE WITH: Aerolin
Unusual Texture
"The possibilities are truly endless."
This trait adds an unusual texture to your character.
FUNCTIONALITY:
- This trait can be toggled on or off.
COLOR(S):
- Unusual Texture can be any color and pattern.
SHAPE & SIZE:
- Unusual Texture can be any shape and size.
- Unusual Texture must be roughly the same shape and size of a limb if replacing it.
QUANTITY:
- This trait can stack.
- Unusual Texture grants 1 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- Unusual Texture cannot affect wing summons.
- Unusual Texture cannot affect activators.
- Unusual Texture cannot affect systems, as this spoofs the existing trait Elemental Systems/Wings.
- Unusual Texture cannot make plant/living growth, as this spoofs the existing trait Plant/Living Growth.
- Unusual Texture cannot make fur, as this spoofs the existing trait Extra Fur Growth.
COMPATIBLE WITH: Aerolin, Aurolis
2 System Colors
"2 times the processing power."
This trait adds another system color to your character.
FUNCTIONALITY:
- n/a
COLOR(S):
- 2 System Colors can be any color besides dark, black-appearing colors.
SHAPE & SIZE:
- 2 System Colors must follow the base system structure.
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- 2 System Colors cannot be the same color as skin, fur, hair, or activators and must be distinct from each other.
- 2 System Colors must be evenly distributed unless combined with System Retrace.
- Medic, Epic, and Berserker Class Aerolins already have 2 System Colors.
COMPATIBLE WITH: Aerolin
Floating Limbs
"Keep all limbs inside the vehicle at all times."
This trait allows your character to have floating limbs.
FUNCTIONALITY:
- n/a
COLOR(S):
- n/a
SHAPE & SIZE:
- Floating Limbs must still resemble their normal, non-floating limb counterparts.
QUANTITY:
- This trait can stack.
- Floating Limbs grants 3 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- Floating Limbs cannot affect activators.
- Floating Limbs cannot reattach to the body unless combined with Reattaching Limbs.
- Floating Limbs must be clearly depicted on the masterlist image on the main art.
COMPATIBLE WITH: Aerolin
Color-Changing Systems
"Embrace the colors of life."
This trait allows your character to change system colors.
FUNCTIONALITY:
- n/a
COLOR(S):
- Color-Changing Systems can be any color besides dark, black-appearing colors.
- There is no limit on how many colors Color-Changing Systems can shift into.
SHAPE & SIZE:
- n/a
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- Color-Changing Systems must match the amount of colors the system currently has when changing.
COMPATIBLE WITH: Aerolin
Faceless
"Keep a straight face now."
This trait allows your character to have less facial features.
FUNCTIONALITY:
- This trait allows your character to summon and desummon any part of their face.
- This trait can either target one specific part or the whole face.
- This trait can be toggled on or off.
COLOR(S):
- n/a
SHAPE & SIZE:
- n/a
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Faceless Nebula
"There are many stars tonight."
This trait allows your character to have less facial features caused by an error.
FUNCTIONALITY:
- This trait allows your character to summon and desummon any part of their face and replace it with a nebula screen.
- This trait can either target one specific part or the whole face.
- This trait can be toggled on or off.
COLOR(S):
- Faceless Nebula must be system colored, though there may be subtle different shades and star-like flecks.
SHAPE & SIZE:
- n/a
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Faceless Nebula must be clearly depicted on the masterlist image, either as a side guide or on the main art.
COMPATIBLE WITH: Aerolin
Nebula Systems/Wings
"We're all stars in the end."
This trait allows your character to have nebula systems.
FUNCTIONALITY:
- This trait is considered a wing summon effect trait.
COLOR(S):
- Nebula Systems/Wings must be system colored, though there may be subtle different shades and star-like flecks.
SHAPE & SIZE:
- n/a
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Nebula Systems/Wings acannot affect just one, the trait affects both systems and wing summons.
COMPATIBLE WITH: Aerolin
Physical Wings
Sometimes technology can't beat the original! Physical Wings are prized among older God Classes for being a symbol of preservation.
DESCRIPTION:
- The Pawpads trait adds pawpads to your character's hands and/or feet.
FUNCTIONALITY:
- n/a
COLOR(S):
- Pawpads can be any color.
SIZE & SHAPE:
- Pawpads can be any size and shape, provided they fit on the hands/feet.
QUANTITY:
- This trait cannot stack.
- Pawpads can be applied to as many hands/feet a character has.
LIMITATIONS & RESTRICTIONS:
- Aurolis have Pawpads by default and do not need this trait.
Non-Feline Legs
Stretch an extra foot or two with these! Non-Feline Legs may cause problems at your favorite shoe store should you come unprepared.
DESCRIPTION:
- The Pawpads trait adds pawpads to your character's hands and/or feet.
FUNCTIONALITY:
- n/a
COLOR(S):
- Pawpads can be any color.
SIZE & SHAPE:
- Pawpads can be any size and shape, provided they fit on the hands/feet.
QUANTITY:
- This trait cannot stack.
- Pawpads can be applied to as many hands/feet a character has.
LIMITATIONS & RESTRICTIONS:
- Aurolis have Pawpads by default and do not need this trait.
3-4 System Colors
Really push the color picker to the limit! 3-4 System Colors allow for even RAM-heavy software to run smoothly in your brain proccessors.
DESCRIPTION:
- The Pawpads trait adds pawpads to your character's hands and/or feet.
FUNCTIONALITY:
- n/a
COLOR(S):
- Pawpads can be any color.
SIZE & SHAPE:
- Pawpads can be any size and shape, provided they fit on the hands/feet.
QUANTITY:
- This trait cannot stack.
- Pawpads can be applied to as many hands/feet a character has.
LIMITATIONS & RESTRICTIONS:
- Aurolis have Pawpads by default and do not need this trait.