Traits

Diver Class

Category: Class

The ocean travelers. They're essential for any researcher party who want to explore the depths.

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WING SUMMONS:
- Shoulder: Multipieced, Medium
- Tail: Tail End, Fin Shaped
- Additional: Feet Fins, Diving Gear, Helmet

FLIGHT ABILITIES
- Glide: Partial
- Slow Fall: Partial
- Hover: Partial
- Fly: Partial

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Wedge

PHYSICAL ATTRIBUTES:
- Water and high pressure resistant.

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Medium

ADDITIONAL ABILITIES:
- Flight abilities vary between individuals, most are unable to fly.
- Needs less helium.

High Class

Category: Class

The esteemed leaders. Security plug-ins are very popular with this class due to classified information.

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WING SUMMONS:
- Shoulder: Single Piece, Medium/Large
- Tail: Tail End, Diamond Shaped
- Additional: Screen Summons

FLIGHT ABILITIES
- Glide: Yes
- Slow Fall: Partial
- Hover: Partial
- Fly: Yes

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Oval

PHYSICAL ATTRIBUTES:
- n/a

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Medium

ADDITIONAL ABILITIES:
- n/a

Patrol Class

Category: Class

The dutiful security. They have access to a patrol-only channel to quickly share information.

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WING SUMMONS:
- Shoulder: Multipieced, Small/Medium
- Tail: Long Row, Small
- Additional: Eye Summon

FLIGHT ABILITIES
- Glide: Yes
- Slow Fall: Yes
- Hover: Yes
- Fly: Yes

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Oval

PHYSICAL ATTRIBUTES:
- Yellow Pupils

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Medium

ADDITIONAL ABILITIES:
- Can reach faster
flying speeds under distress.
- Can toss tail summons as small knives.

Defense Class

Category: Class

The sturdy frontliners. Their shields have many uses outside of battle, such as makeshift umbrellas.

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WING SUMMONS:
- Shoulder: Multipieced, Large
- Tail: None
- Additional: Shield

FLIGHT ABILITIES
- Glide: No
- Slow Fall: No
- Hover: No
- Fly: No

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Orb

PHYSICAL ATTRIBUTES:
- n/a

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Low

ADDITIONAL ABILITIES:
- Summons are rock solid.

Pilot/Fighter Class

Category: Class

The brave daredevils. Some squadrons perform in competitive aerial shows for the public.

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WING SUMMONS:
- Shoulder: Multipieced, Medium
- Tail: Long Row, Small/Medium
- Additional: Eye Visor

FLIGHT ABILITIES
- Glide: Yes
- Slow Fall: Yes
- Hover: Yes
- Fly: Yes

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Flat

PHYSICAL ATTRIBUTES:
- Tend to be on the taller side.

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Low

ADDITIONAL ABILITIES:
- Can reach rocket speeds.
- Aerial maneuverability is poor, cannot do tight turns.
- Can toss tail summons as small knives.

Normal Class

Category: Class

The everyday folk. The majority of the civilian population is this class and live relatively normal lives.

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WING SUMMONS:
- Shoulder: Multipieced, Small
- Tail: Short Row,  Small
- Additional: n/a

FLIGHT ABILITIES
- Glide: Yes
- Slow Fall: Yes
- Hover: Partial
- Fly: No

SYSTEM COLOR(S):
- One

TAIL SHAPE:
- Orb

PHYSICAL ATTRIBUTES:
- n/a

AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm

VIRUS/BERSERKER RISK:
- Low

ADDITIONAL ABILITIES:
- n/a

Visor

Category: Pixel Traits

"Yes, you can get these in prescription."

This trait adds an eye visor summon to your character.

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FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.

COLOR(S):
- Visor must be system colored.

SHAPE & SIZE:
- Visor can be any shape and size as long as it can go over the eyes.

QUANTITY:
- Visor grants 1 instance per trait used.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Aerolin classes Pilot/Fighter and Medic already have a visor. If given this trait, they will have two visors which can be summoned independently or together.

COMPATIBLE WITH: Aerolin

Complex Systems

Category: Pixel Traits

Subtle flair is sometimes the showstopper! Complex Systems allow one to be creative but within respectable boundries.

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DESCRIPTION:
- The Complex Systems trait allows characters to make more complex markings while still following the set pattern. This includes complex hand markings, stray lines, ect.

FUNCTIONALITY:
- n/a

COLOR(S):
- Complex systems must in the system(s) color.

SIZE & SHAPE:
- Complex systems can be any size and shape, provided it still follows the typical system marking pattern.

QUANTITY:
- This trait cannot stack.

LIMITATIONS & RESTRICTIONS:
- Complex systems still must follow the typical system marking pattern.
- System Retrace can be used to do what Complex Systems does, but this is a more accessible way for characters to have more freedom with patterns.

Virus Jar

Category: Pixel Traits

Bottled up danger is a classic keepsake! Virus jars in public markets are typically bottled with outdated, weak Virus strands... we think.

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DESCRIPTION:
- The Virus Jar trait applies the Virus class to your character.

FUNCTIONALITY:
- 5 jars will irrevocably turn your character into a Monstrin

COLOR(S):
- Usually dark, not-quite black tones.

SIZE & SHAPE:
- Virus jars infect the character more as more jars are applied.

QUANTITY:
- This trait can stack up to 5.

LIMITATIONS & RESTRICTIONS:
- Henge's Anti-Virus Update only works with 4 or less jars applied.
- Once a character has been turned into Monstrin, you cannot convert them back.

Weapon Summon

Category: Pixel Traits

"It's. dangerous to go alone. Download this."

This trait allows your character to summon a weapon.

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FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait allows your character to summon and desummon a melee weapon.

COLOR(S):
- Weapon Summon must be system colored.

SHAPE & SIZE:
- Weapon Summon can be any shape and size as long as it can be used as a weapon.

QUANTITY:
- Weapon Summon grants 1 instance per trait used.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Weapon Summon can only be 1 individual or 1 pair of weapons.
- Weapon Summon cannot swap between weapons.
- Weapon Summon cannot be a shield.
- Weapon Summon cannot be a ranged weapon unless combined with Animated Wings.
- Aerolin class Berserker already have a weapon summon. If given this trait, they will be able to swap between the two weapons.

COMPATIBLE WITH: Aerolin

Contact Lenses

Category: Pixel Traits

"You and eye should roll with the flow."

This trait allows your character to deviate from the eye color rule.

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FUNCTIONALITY:
- This trait allows your character to have any eye color you want and ignores any class eye requirements.

COLOR(S):
- Contact Lenses can be any color and pattern.

SHAPE & SIZE:
- Contact Lenses can be any shape and size.

QUANTITY:
- Contact Lenses can be applied to as many eyes your character has.
- Contact Lenses have no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Speaker

Category: Pixel Traits

THIS TRAIT IS CURRENTLY UNDER REINSPECTION

TBA

"Huddle close and listen  into your favorite talk show uninvited.

This trait adds [TRAIT] to your character. // This trait allows your character to [TRAIT DESCRIPTION].

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FUNCTIONALITY:
- This trait allows your character to communicate with anyone else with a speaker, similar to a walkie-talkie, or tune into a public radio station.

COLOR(S):
- n/a

SHAPE & SIZE:
- n/a

QUANTITY:
- n/a

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Glow Trail

Category: Pixel Traits

"Trailblaze your own way."

This trait adds a glowing trail to your character.

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FUNCTIONALITY:
- This trait can be toggled on or off.

COLOR(S):
- Glow Trail must be system colored.

SHAPE & SIZE:
- Glow Trail can be any shape and size.

QUANTITY:
- Glow Trail grants 1 instance per trait used.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Lower Leg Dye

Category: Pixel Traits

THIS TRAIT IS CURRENTLY UNDER REINSPECTION

tba

"This permanent color is to dye for."

This trait allows your character to deviate from the leg color rule.

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FUNCTIONALITY:
- This trait allows your character to have any leg coloration and pattern you want.

COLOR(S):
- Lower Leg Dye can be any color and pattern.

SHAPE & SIZE:
- Lower Leg Dye can be any shape and size.

QUANTITY:
- Lower Leg Dye can be applied to as many legs as your character has.
- Lower Leg Dye has no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Whiskers

Category: Pixel Traits

"Don't use these for cake batter."

This trait adds whiskers to your character.

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FUNCTIONALITY:
- n/a

COLOR(S):
- Whiskers can be any color and pattern.

SHAPE & SIZE:
- Whiskers can be any shape and size.

QUANTITY:
- Whiskers have no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Pawpads

Category: Pixel Traits

"Paws-itively fun for the whole family."

This trait adds pawpads to your character's hands and/or feet.

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FUNCTIONALITY:
- n/a

COLOR(S):
- Pawpads can be any color and pattern.

SHAPE & SIZE:
- Pawpads can be any shape and size.

QUANTITY:
- Pawpads can be applied to as many hands and/or feet your character has.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.

COMPATIBLE WITH: Aerolin

Headphone Antenna

Category: Pixel Traits

"The reception is so good, even the dead rave about it."

This trait adds a headset antenna to your character.

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FUNCTIONALITY:
- This trait allows your character to listen to the voices of the dead.

COLOR(S):
- Headphone Antenna can be any color and pattern.

SHAPE & SIZE:
- Headphone Antenna can be any shape and size.

QUANTITY:
- Headphone Antenna grants 1 instance per trait used.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Aerolin class Mage already have a headphone antenna. If given this trait, they will have two antenna, one on each headset.

COMPATIBLE WITH: Aerolin

Hologram Summon

Category: Pixel Traits

"Now you see it, now you don't."

This trait allows your character to summon holograms.

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FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait allows your character to summon and desummon non-weapon holograms such as objects, screens, and still creatures.

COLOR(S):
- Hologram Summon must be system colored.

SHAPE & SIZE:
- Hologram Summon can be any shape and size.

QUANTITY:
- Hologram Summon has no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Hologram Summons cannot create weapons.
- Aerolin class High already have limited hologram summons. If given this trait, they will be able to utilize the trait's full summoning scope.

COMPATIBLE WITH: Aerolin

Non-Feline Ears/Tail

Category: Special Traits

Adapt, overcome, and improvise Helyum's ever-changing fashion! Non-Feline Ears/Tail can make you look like a totally different person on the streets.

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DESCRIPTION:
- The Non-Feline Ears/Tail trait allows your character to have their ears and/or tail(s) based on something other than felines.

FUNCTIONALITY:
- n/a

COLOR(S):
- Any

SIZE & SHAPE:
- Non-Feline Ears and or Tail(s) can be based off any creature, both real and mythical, and do not need to match.

QUANTITY:
- This trait cannot stack.
- If you want to add a different creature during a redesign, you are free to do so.
- Non-Feline Ears/Tails can be applied to just the tail or ears, both, or even just one ear.

LIMITATIONS & RESTRICTIONS:
- Aurolis cannot have this trait.
- Non-Feline Ears/Tail cannot be based on humans.
- Non-Feline Ears/Tail cannot make a character tailess.
- Non-Feline Ears/Tail cannot make a character earless due to spoofing an existing trait (No Ears).
- Non-Feline Ears/Tail cannot be based on inanimate objects or bacteria.
- Non-Feline Tail(s) allows flexibility for the tail activator shape to fit the tail shape, however, it still must be recognizable as that class' shape.
- Non-Feline Ear(s) allows flexibility for the ear activator shape to fit seamlessly, but must be clearly defined as the activator part.

Animated Wings

Category: Special Traits

Boredom in the workplace is immediately cured! Animated Wings gives you everything that you need to fill that ten minute gap between meetings.

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DESCRIPTION:
The Animated Wings trait allows your character to give "life" to their wing summons.

FUNCTIONALITY:
- This trait affects wing summons.
- Wing summons affected by this trait can either swap between the original wing shape or be permanent.
- Wing summons can be sentient and make sounds.
- When paired with Weapon Summon, the summon can be any ranged weapon except for guns.

COLOR(S):
- Animted wings must in the system(s) color.

SIZE & SHAPE:
Animated Wings can be any size and shape, provided it takes on roughly the same size as the original wing summon.

QUANTITY:
- This trait cannot stack.
- Animated Wings can be applied to as many wing summons a character has.

LIMITATIONS & RESTRICTIONS:
- Wing summons affected by this trait cannot stray far from their original placement unless paired with Hologram Summons.
- Wing Summons cannot make a mouth on Epic or Null class Aerolins due to spoofing an existing trait (Tailmouth.)

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