Traits
Diver Class
The ocean travelers. They're essential for any researcher party who want to explore the depths.
WING SUMMONS:
- Shoulder: Multipieced, Medium
- Tail: Tail End, Fin Shaped
- Additional: Feet Fins, Diving Gear, Helmet
FLIGHT ABILITIES:
- Glide: Partial
- Slow Fall: Partial
- Hover: Partial
- Fly: Partial
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Wedge
PHYSICAL ATTRIBUTES:
- Water and high pressure resistant.
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Medium
ADDITIONAL ABILITIES:
- Flight abilities vary between individuals, most are unable to fly.
- Needs less helium.
High Class
The esteemed leaders. Security plug-ins are very popular with this class due to classified information.
WING SUMMONS:
- Shoulder: Single Piece, Medium/Large
- Tail: Tail End, Diamond Shaped
- Additional: Screen Summons
FLIGHT ABILITIES:
- Glide: Yes
- Slow Fall: Partial
- Hover: Partial
- Fly: Yes
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Oval
PHYSICAL ATTRIBUTES:
- n/a
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Medium
ADDITIONAL ABILITIES:
- n/a
Patrol Class
The dutiful security. They have access to a patrol-only channel to quickly share information.
WING SUMMONS:
- Shoulder: Multipieced, Small/Medium
- Tail: Long Row, Small
- Additional: Eye Summon
FLIGHT ABILITIES:
- Glide: Yes
- Slow Fall: Yes
- Hover: Yes
- Fly: Yes
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Oval
PHYSICAL ATTRIBUTES:
- Yellow Pupils
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Medium
ADDITIONAL ABILITIES:
- Can reach faster flying speeds under distress.
- Can toss tail summons as small knives.
Defense Class
The sturdy frontliners. Their shields have many uses outside of battle, such as makeshift umbrellas.
WING SUMMONS:
- Shoulder: Multipieced, Large
- Tail: None
- Additional: Shield
FLIGHT ABILITIES:
- Glide: No
- Slow Fall: No
- Hover: No
- Fly: No
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Orb
PHYSICAL ATTRIBUTES:
- n/a
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Low
ADDITIONAL ABILITIES:
- Summons are rock solid.
Pilot/Fighter Class
The brave daredevils. Some squadrons perform in competitive aerial shows for the public.
WING SUMMONS:
- Shoulder: Multipieced, Medium
- Tail: Long Row, Small/Medium
- Additional: Eye Visor
FLIGHT ABILITIES:
- Glide: Yes
- Slow Fall: Yes
- Hover: Yes
- Fly: Yes
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Flat
PHYSICAL ATTRIBUTES:
- Tend to be on the taller side.
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Low
ADDITIONAL ABILITIES:
- Can reach rocket speeds.
- Aerial maneuverability is poor, cannot do tight turns.
- Can toss tail summons as small knives.
Normal Class
The everyday folk. The majority of the civilian population is this class and live relatively normal lives.
WING SUMMONS:
- Shoulder: Multipieced, Small
- Tail: Short Row, Small
- Additional: n/a
FLIGHT ABILITIES:
- Glide: Yes
- Slow Fall: Yes
- Hover: Partial
- Fly: No
SYSTEM COLOR(S):
- One
TAIL SHAPE:
- Orb
PHYSICAL ATTRIBUTES:
- n/a
AVERAGE HEIGHT:
- 4'0 - 8'1 in / 121 - 246 cm
VIRUS/BERSERKER RISK:
- Low
ADDITIONAL ABILITIES:
- n/a
Visor
"Yes, you can get these in prescription."
This trait adds an eye visor summon to your character.
FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
COLOR(S):
- Visor must be system colored.
SHAPE & SIZE:
- Visor can be any shape and size as long as it can go over the eyes.
QUANTITY:
- Visor grants 1 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Pilot/Fighter and Medic Class Aerolins already have a visor. If given this trait, they will have two visors which can be summoned independently or together.
COMPATIBLE WITH: Aerolin
Complex Systems
"As if life wasn't already complicated enough."
Subtle flair is sometimes the showstopper! Complex Systems allow one to be creative but within respectable boundries.
DESCRIPTION:
- The Complex Systems trait allows characters to make more complex markings while still following the set pattern. This includes complex hand markings, stray lines, ect.
FUNCTIONALITY:
- n/a
COLOR(S):
- Complex systems must in the system color.
SIZE & SHAPE:
- Complex systems can be any size and shape, provided it still follows the typical system marking pattern.
QUANTITY:
- This trait cannot stack.
LIMITATIONS & RESTRICTIONS:
- Complex systems still must follow the typical system marking pattern.
- System Retrace can be used to do what Complex Systems does, but this is a more accessible way for characters to have more freedom with patterns.
Virus Jar
"What's a bottle of deadly plague between friends?"
Bottled up danger is a classic keepsake! Virus jars in public markets are typically bottled with outdated, weak Virus strands... we think.
DESCRIPTION:
- The Virus Jar trait applies the Virus class to your character.
FUNCTIONALITY:
- 5 jars will irrevocably turn your character into a Monstrin.
COLOR(S):
- Usually dark, not-quite black tones.
SIZE & SHAPE:
- Virus Jjars infect the character more as more jars are applied.
QUANTITY:
- This trait can stack up to 5.
LIMITATIONS & RESTRICTIONS:
- Henge's Anti-Virus Update only works with 4 or less jars applied.
- Once a character has been turned into Monstrin, you cannot convert them back.
Weapon Summon
"It's dangerous to go alone. Download this."
This trait allows your character to summon a weapon.
FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait allows your character to summon and desummon a melee weapon.
COLOR(S):
- Weapon Summon must be system colored.
SHAPE & SIZE:
- Weapon Summon can be any shape and size as long as it can be used as a weapon.
QUANTITY:
- Weapon Summon grants 1 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Weapon Summon can only be 1 individual or 1 pair of weapons.
- Weapon Summon cannot swap between weapons.
- Weapon Summon cannot be a shield.
- Weapon Summon cannot be a ranged weapon unless combined with Animated Wings.
- Berserker Class Aerolins already have a weapon summon. If given this trait, they will be able to swap between the two weapons.
COMPATIBLE WITH: Aerolin
Contact Lenses
"You and eye should roll with the flow."
This trait allows your character to deviate from the eye color rules.
FUNCTIONALITY:
- This trait allows your character to have any eye color you want and ignores any class eye requirements.
COLOR(S):
- Contact Lenses can be any color and pattern.
SHAPE & SIZE:
- Contact Lenses can be any shape and size.
QUANTITY:
- Contact Lenses can be applied to as many eyes your character has.
- Contact Lenses have no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Speaker
THIS TRAIT IS CURRENTLY UNDER REINSPECTION
"Huddle close and listen into your favorite talk show uninvited.
This trait adds [TRAIT] to your character. // This trait allows your character to [TRAIT DESCRIPTION].
FUNCTIONALITY:
- This trait allows your character to communicate with anyone else with a speaker, similar to a walkie-talkie, or tune into a public radio station.
COLOR(S):
- n/a
SHAPE & SIZE:
- n/a
QUANTITY:
- n/a
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Glow Trail
"Trailblaze your own way."
This trait adds a glowing trail to your character.
FUNCTIONALITY:
- This trait can be toggled on or off.
COLOR(S):
- Glow Trail must be system colored.
SHAPE & SIZE:
- Glow Trail can be any shape and size.
QUANTITY:
- Glow Trail grants 1 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Lower Leg Dye
THIS TRAIT IS CURRENTLY UNDER REINSPECTION
"This permanent color is to dye for."
This trait allows your character to deviate from the leg color rules.
FUNCTIONALITY:
- This trait allows your character to have any leg coloration and pattern you want.
COLOR(S):
- Lower Leg Dye can be any color and pattern.
SHAPE & SIZE:
- Lower Leg Dye can be any shape and size.
QUANTITY:
- Lower Leg Dye can be applied to as many legs as your character has.
- Lower Leg Dye has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Whiskers
"Don't use these for cake batter."
This trait adds whiskers to your character.
FUNCTIONALITY:
- n/a
COLOR(S):
- Whiskers can be any color and pattern.
SHAPE & SIZE:
- Whiskers can be any shape and size.
QUANTITY:
- Whiskers have no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Pawpads
"Paws-itively fun for the whole family."
This trait adds pawpads to your character's hands and/or feet.
FUNCTIONALITY:
- n/a
COLOR(S):
- Pawpads can be any color and pattern.
SHAPE & SIZE:
- Pawpads can be any shape and size.
QUANTITY:
- Pawpads can be applied to as many hands and/or feet your character has.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
COMPATIBLE WITH: Aerolin
Headphone Antenna
"The reception is so good, even the dead rave about it."
This trait adds a headset antenna to your character.
FUNCTIONALITY:
- This trait allows your character to listen to the voices of the dead.
COLOR(S):
- Headphone Antenna can be any color and pattern.
SHAPE & SIZE:
- Headphone Antenna can be any shape and size.
QUANTITY:
- Headphone Antenna grants 1 instance per trait used.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Mage Class Aerolins already have a headphone antenna. If given this trait, they will have two antenna, one on each headset.
COMPATIBLE WITH: Aerolin
Hologram Summon
"Now you see it, now you don't."
This trait allows your character to summon holograms.
FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait allows your character to summon and desummon non-weapon holograms such as objects, screens, and still creatures.
COLOR(S):
- Hologram Summon must be system colored.
SHAPE & SIZE:
- Hologram Summon can be any shape and size.
QUANTITY:
- Hologram Summon has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Hologram Summons cannot create weapons.
- Hologram Summons cannot be sentient or "alive" unless combined with Animated Wings.
- High Class Aerolins already have limited hologram summons. If given this trait, they will be able to utilize the trait's full summoning scope.
COMPATIBLE WITH: Aerolin
Non-Feline Ears/Tail
"Improvise, adapt, and overcome the feline norm."
This trait allows your character to have non-feline ears and/or tail.
FUNCTIONALITY:
- n/a
COLOR(S):
- Non-Feline Ears/Tail can be any color and pattern.
SHAPE & SIZE:
- Non-Feline Ears/Tail must be in the general shape of the creature it is based on.
- Non-Feline Ears/Tail can be based on real and mythical creatures.
- Non-Feline Ears/Tail do not need to match creatures.
QUANTITY:
- This trait can stack.
- Non-Feline Ears/Tail can be applied to as many ears and/or tails your character has.
- Non-Feline Ears/Tail has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Non-Feline Ears/Tail cannot be based on humans, inanimate objects, or bacteria.
- Non-Feline Ears/Tail cannot be tailess.
- Non-Feline Ears/Tail cannot be earless, as this spoofs the existing trait No Ears.
- Non-Feline Ears/Tail allows an Aerolin's tail activator to deviate slightly from their class shape, however, it still must be recognizable.
- Non-Feline Ears/Tail allows an Aerolin's ear activator to deviate slightly from their base shape, however, it still must be recognizable.
COMPATIBLE WITH: Aerolin
Animated Wings
"Watch your wing here."
This trait allows your character to animate their wing summons.
FUNCTIONALITY:
- This trait is considered a wing summon effect trait.
- This trait can allow your character to have wing summons that have "sentience" and make sounds.
- This trait can be toggled on or off.
COLOR(S):
- Animated Wings must be system colored.
SHAPE & SIZE:
- Animted Wings can be any shape.
- Animted Wings must be roughly the size of the original summon size or smaller.
QUANTITY:
- Animted Wings can be applied to as many summons your character has.
- Animted Wings has no limits.
LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Animated Wings cannot be weapons unless combined with Weapon Summon, which allows for not only weapons but ranged weapons (except guns).
- Animated Wings cannot stray too far away from their original wing summon location unless combined with Hologram Summons.
- Animated Wings cannot create just mouths on the Epic and Null classes, as this spoofs the existing trait Tailmouth.
COMPATIBLE WITH: Aerolin