Traits

Non-Feline Ears/Tail

Category: Special Traits

Adapt, overcome, and improvise Helyum's ever-changing fashion! Non-Feline Ears/Tail can make you look like a totally different person on the streets.

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DESCRIPTION:
- The Non-Feline Ears/Tail trait allows your character to have their ears and/or tail(s) based on something other than felines.

FUNCTIONALITY:
- n/a

COLOR(S):
- Any

SIZE & SHAPE:
- Non-Feline Ears and or Tail(s) can be based off any creature, both real and mythical, and do not need to match.

QUANTITY:
- This trait cannot stack.
- If you want to add a different creature during a redesign, you are free to do so.
- Non-Feline Ears/Tails can be applied to just the tail or ears, both, or even just one ear.

LIMITATIONS & RESTRICTIONS:
- Aurolis cannot have this trait.
- Non-Feline Ears/Tail cannot be based on humans.
- Non-Feline Ears/Tail cannot make a character tailess.
- Non-Feline Ears/Tail cannot make a character earless due to spoofing an existing trait (No Ears).
- Non-Feline Ears/Tail cannot be based on inanimate objects or bacteria.
- Non-Feline Tail(s) allows flexibility for the tail activator shape to fit the tail shape, however, it still must be recognizable as that class' shape.
- Non-Feline Ear(s) allows flexibility for the ear activator shape to fit seamlessly, but must be clearly defined as the activator part.

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