Traits

Prosthetic Limbs

Category: Special Traits

"This won't give you a leg up in competitions."

This trait adds prosthetic limbs to your character.

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FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait can be toggled on or off.
- This trait allows physical non-summon prosthetics to intergrate and use systems.

COLOR(S):
- Prosthetic Limbs must be system colored.

SHAPE & SIZE:
- Prosthetic Limbs must resemble the limb that it is replacing.

QUANTITY:
- This trait can stack.
- Prosthetic Limbs can be applied to as many valid limbs your character has.
- Prosthetic LImbs grants 3 instances per trait used.

LIMITATIONS & RESTRICTIONS:
- Prosthetic Limbs cannot be animated unless combined with Animted Wings.
- Prosthetic Limbs cannot take on the shape of weapons unless combined with Weapon Summon.
- Prosthetic Limbs cannot replace the entirety of a tail; only up to 20% may be replaced, starting from the tail end.
- Prosthetic Limbs cannot replace the entirety of any ear; only the tips may be replaced.
- Prosthetic Limbs cannot replace activators.
- Prosthetic Limbs cannot replace the head.
- Prosthetic Limbs cannot affect the tail of Null Class Aerolins .

COMPATIBLE WITH: Aerolin

Extra Limbs

Category: Special Traits

"Need a hand?"

This trait adds extra limbs to your character.

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FUNCTIONALITY:
- n/a

COLOR(S):
- Extra Limbs can be any color and pattern, typically taking on whatever limb they're duplicating.

SHAPE & SIZE:
- Extra Limbs must be the shape and size of the limb they're duplicating.

QUANTITY:
- This trait can stack.
- Extra Limbs grants 3 instances per trait used.

LIMITATIONS & RESTRICTIONS:
- Extra Limbs cannot duplicate wing summons.
- Extra Limbs cannot duplicate heads.
- Extra Limbs cannot duplicate legs to mimic a taur body.
- Extra Limbs cannot duplicate activators.
- Extra Limbs cannot duplicate ears on Aerolins, as this spoofs the existing God class.
- Extra Limbs cannot apply mouths to the tail, as this spoofs the existing trait Tailmouth.
- Extra Limbs applied to Aerolin tails have the choice of having tail activators on those tails or not.

COMPATIBLE WITH: Aerolin, Aurolis

Non-Feline Ears/Tail

Category: Special Traits

"Improvise, adapt, and overcome the feline norm."

This trait allows your character to have non-feline ears and/or tail.

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FUNCTIONALITY:
- n/a

COLOR(S):
- Non-Feline Ears/Tail can be any color and pattern.

SHAPE & SIZE:
- Non-Feline Ears/Tail must be in the general shape of the creature it is based on.
- Non-Feline Ears/Tail can be based on real and mythical creatures.
- Non-Feline Ears/Tail do not need to match creatures.

QUANTITY:
- This trait can stack.
- Non-Feline Ears/Tail can be applied to as many ears and/or tails your character has.
- Non-Feline Ears/Tail has no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
-  Non-Feline Ears/Tail cannot be based on humans, inanimate objects, or bacteria.
-  Non-Feline Ears/Tail cannot be tailess.
-  Non-Feline Ears/Tail cannot be earless, as this spoofs the existing trait No Ears.
-  Non-Feline Ears/Tail allows an Aerolin's tail activator to deviate slightly from their class shape, however, it still must be recognizable.
-  Non-Feline Ears/Tail allows an Aerolin's ear activator to deviate slightly from their base shape, however, it still must be recognizable.

COMPATIBLE WITH: Aerolin

Animated Wings

Category: Special Traits

"Watch your wing here."

This trait allows your character to animate their wing summons.

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FUNCTIONALITY:
- This trait is considered a wing summon effect trait.
- This trait can allow your character to have wing summons that have "sentience" and make sounds.
- This trait can be toggled on or off.

COLOR(S):
- Animated Wings must be system colored.

SHAPE & SIZE:
- Animted Wings can be any shape.
- Animted Wings must be roughly the size of the original summon size or smaller.

QUANTITY:
- Animted Wings can be applied to as many summons your character has.
- Animted Wings has no limits.

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- Animated Wings cannot be weapons unless combined with Weapon Summon, which allows for not only weapons but ranged weapons (except guns).
- Animated Wings cannot stray too far away from their original wing summon location unless combined with Hologram Summons.
- Animated Wings cannot create just mouths on the Epic and Null classes, as this spoofs the existing trait Tailmouth.

COMPATIBLE WITH: Aerolin

Halo

Category: Special Traits

"Your own personal ring light."

This trait adds halos to your character.

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FUNCTIONALITY:
- This trait is considered a wing summon and can be affected by any summon effect trait.
- This trait can be toggled on or off.

COLOR(S):
- Halo must be system colored.

SHAPE & SIZE:
- Halo can be any shape.
- Halo must be roughly circular in shape and have a "hollow" inner space.
- Halo may be anywhere on the body.

QUANTITY:
- This trait can stack.
- Halo grants 3 instances per trait used.

LIMITATIONS & RESTRICTIONS:
- Halo cannot have inner details unless combined with Wing Markings.

COMPATIBLE WITH: Aerolin

Unusual Texture

Category: Special Traits

"The possibilities are truly endless."

This trait adds an unusual texture to your character.

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FUNCTIONALITY:
- This trait can be toggled on or off.

COLOR(S):
- Unusual Texture can be any color and pattern.

SHAPE & SIZE:
- Unusual Texture can be any shape and size.
- Unusual Texture must be roughly the same shape and size of a limb if replacing it.

QUANTITY:
- This trait can stack.
- Unusual Texture grants 1 instance per trait used.

LIMITATIONS & RESTRICTIONS:
- Unusual Texture cannot affect wing summons.
- Unusual Texture cannot affect activators.
- Unusual Texture cannot affect systems, as this spoofs the existing trait Elemental Systems/Wings.
- Unusual Texture cannot make plant/living growth, as this spoofs the existing trait Plant/Living Growth.
- Unusual Texture cannot make fur, as this spoofs the existing trait Extra Fur Growth.

COMPATIBLE WITH: Aerolin, Aurolis

2 System Colors

Category: Special Traits

"2 times the processing power."

This trait adds another system color to your character.

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FUNCTIONALITY:
- n/a

COLOR(S):
- 2 System Colors can be any color besides dark, black-appearing colors.

SHAPE & SIZE:
- 2 System Colors must follow the base system structure.

QUANTITY:
- n/a

LIMITATIONS & RESTRICTIONS:
- This trait cannot stack.
- 2 System Colors cannot be the same color as skin, fur, hair, or activators and must be distinct from each other.
- 2 System Colors must be evenly distributed unless combined with System Retrace.
- Medic, Epic, and Berserker Class Aerolins already have 2 System Colors.

COMPATIBLE WITH: Aerolin

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